chill-jam-10-2024/prefabs/Player.tscn

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Text

[gd_scene load_steps=4 format=3 uid="uid://dfdsnwub212o6"]
[ext_resource type="Script" path="res://scripts/Player.cs" id="1_68nsf"]
[ext_resource type="SpriteFrames" uid="uid://e8ybb7seykdx" path="res://resources/sprites/player/player.tres" id="1_be2ex"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_sed4o"]
size = Vector2(20, 29)
[node name="Player" type="CharacterBody2D"]
script = ExtResource("1_68nsf")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
texture_filter = 1
sprite_frames = ExtResource("1_be2ex")
frame_progress = 0.641559
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, 0.5)
shape = SubResource("RectangleShape2D_sed4o")
[node name="Camera2D" type="Camera2D" parent="."]