[gd_scene load_steps=4 format=3 uid="uid://dfdsnwub212o6"] [ext_resource type="Script" path="res://scripts/Player.cs" id="1_68nsf"] [ext_resource type="SpriteFrames" uid="uid://e8ybb7seykdx" path="res://resources/sprites/player/player.tres" id="1_be2ex"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_sed4o"] size = Vector2(20, 29) [node name="Player" type="CharacterBody2D"] script = ExtResource("1_68nsf") [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] texture_filter = 1 sprite_frames = ExtResource("1_be2ex") frame_progress = 0.641559 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(0, 0.5) shape = SubResource("RectangleShape2D_sed4o") [node name="Camera2D" type="Camera2D" parent="."]