chill-jam-10-2024/prefabs/AudioCollection.tscn

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Text

[gd_scene load_steps=2 format=3 uid="uid://phjermaw6phb"]
[ext_resource type="Script" path="res://scripts/AudioCollection.cs" id="1_qeqpl"]
[node name="AudioCollection" type="Node"]
script = ExtResource("1_qeqpl")