1bit-game-jam/sprites/tiles/QoL.tres
2023-08-19 15:23:08 +03:00

139 lines
7.7 KiB
Text

[gd_resource type="TileSet" load_steps=10 format=3 uid="uid://c7x8hryljgpha"]
[ext_resource type="Texture2D" uid="uid://br3o2fekkyynd" path="res://sprites/tiles/frames/brd_atlas.png" id="1_r6rba"]
[ext_resource type="Texture2D" uid="uid://d32t4dsukrsq2" path="res://sprites/tiles/floor/floor_atlas.png" id="2_h4pc5"]
[ext_resource type="Texture2D" uid="uid://btojcdxy6i2uc" path="res://sprites/tiles/exits/exit1_atlas.png" id="3_tbs2i"]
[ext_resource type="Texture2D" uid="uid://1nx3r2uuxchq" path="res://sprites/tiles/brickwall/brickwall_atlas.png" id="4_6kvvw"]
[sub_resource type="TileMapPattern" id="TileMapPattern_po38u"]
tile_data = PackedInt32Array(0, 65550, 0, 65536, 65550, 1, 131072, 65550, 1, 196608, 65550, 1, 262144, 65550, 1, 327680, 65550, 1, 393216, 65550, 1, 458752, 65550, 1, 524288, 65550, 1, 589824, 65550, 1, 655360, 65550, 1, 720896, 262158, 0, 1, 14, 0, 65537, 17, 0, 131073, 17, 0, 196609, 17, 0, 720897, 327694, 0, 2, 14, 0, 65538, 17, 0, 131074, 17, 0, 196610, 17, 0, 720898, 327694, 0, 3, 14, 0, 65539, 17, 0, 131075, 17, 0, 196611, 17, 0, 720899, 327694, 0, 4, 14, 0, 65540, 17, 0, 131076, 17, 0, 196612, 17, 0, 720900, 327694, 0, 5, 14, 0, 65541, 17, 0, 131077, 17, 0, 196613, 17, 0, 720901, 327694, 0, 6, 14, 0, 65542, 17, 0, 131078, 17, 0, 196614, 17, 0, 720902, 327694, 0, 7, 14, 0, 65543, 17, 0, 131079, 17, 0, 196615, 17, 0, 720903, 327694, 0, 8, 14, 0, 65544, 17, 0, 131080, 17, 0, 196616, 17, 0, 720904, 327694, 0, 9, 14, 0, 65545, 17, 0, 131081, 17, 0, 196617, 17, 0, 720905, 327694, 0, 10, 131086, 0, 65546, 458766, 0, 131082, 458766, 0, 196618, 458766, 0, 262154, 458766, 0, 327690, 458766, 0, 393226, 458766, 0, 458762, 458766, 0, 524298, 458766, 0, 589834, 458766, 0, 655370, 458766, 0, 720906, 196622, 0)
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_rlgbh"]
texture = ExtResource("1_r6rba")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
0:0/0/physics_layer_0/angular_velocity = 0.0
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
1:0/0 = 0
1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
1:0/0/physics_layer_0/angular_velocity = 0.0
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:0/0 = 0
2:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
2:0/0/physics_layer_0/angular_velocity = 0.0
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
3:0/0 = 0
3:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
3:0/0/physics_layer_0/angular_velocity = 0.0
3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
4:0/0 = 0
4:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
4:0/0/physics_layer_0/angular_velocity = 0.0
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
5:0/0 = 0
5:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
5:0/0/physics_layer_0/angular_velocity = 0.0
5:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
6:0/0 = 0
6:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
6:0/0/physics_layer_0/angular_velocity = 0.0
6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
7:0/0 = 0
7:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
7:0/0/physics_layer_0/angular_velocity = 0.0
7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
0:1/0 = 0
0:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
0:1/0/physics_layer_0/angular_velocity = 0.0
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
1:1/0 = 0
1:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
1:1/0/physics_layer_0/angular_velocity = 0.0
1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:1/0 = 0
2:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
2:1/0/physics_layer_0/angular_velocity = 0.0
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
3:1/0 = 0
3:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
3:1/0/physics_layer_0/angular_velocity = 0.0
3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
4:1/0 = 0
4:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
4:1/0/physics_layer_0/angular_velocity = 0.0
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
5:1/0 = 0
5:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
5:1/0/physics_layer_0/angular_velocity = 0.0
5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
6:1/0 = 0
6:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
6:1/0/physics_layer_0/angular_velocity = 0.0
6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
7:1/0 = 0
7:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
7:1/0/physics_layer_0/angular_velocity = 0.0
7:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_p8m8a"]
texture = ExtResource("2_h4pc5")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
0:0/0/physics_layer_0/angular_velocity = 0.0
1:0/0 = 0
1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
1:0/0/physics_layer_0/angular_velocity = 0.0
2:0/0 = 0
2:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
2:0/0/physics_layer_0/angular_velocity = 0.0
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_8dpje"]
texture = ExtResource("3_tbs2i")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
0:0/0/physics_layer_0/angular_velocity = 0.0
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -9, 16, -9.25, 16, 16, -16, 16)
1:0/0 = 0
1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
1:0/0/physics_layer_0/angular_velocity = 0.0
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-9.375, -16, 16, -16, 16, 16, -9.125, 16)
2:0/0 = 0
2:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
2:0/0/physics_layer_0/angular_velocity = 0.0
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 8.875, -16, 9.375, 16, -16, 16)
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_ugfmg"]
texture = ExtResource("4_6kvvw")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
0:0/0/physics_layer_0/angular_velocity = 0.0
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
1:0/0 = 0
1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
1:0/0/physics_layer_0/angular_velocity = 0.0
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:0/0 = 0
2:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
2:0/0/physics_layer_0/angular_velocity = 0.0
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
3:0/0 = 0
3:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
3:0/0/physics_layer_0/angular_velocity = 0.0
3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
4:0/0 = 0
4:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
4:0/0/physics_layer_0/angular_velocity = 0.0
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
[resource]
tile_size = Vector2i(32, 32)
physics_layer_0/collision_layer = 1
sources/14 = SubResource("TileSetAtlasSource_rlgbh")
sources/15 = SubResource("TileSetAtlasSource_p8m8a")
sources/16 = SubResource("TileSetAtlasSource_8dpje")
sources/17 = SubResource("TileSetAtlasSource_ugfmg")
pattern_0 = SubResource("TileMapPattern_po38u")