1bit-game-jam/scripts/PlayZone.cs

16 lines
417 B
C#

using Godot;
using System;
public partial class PlayZone : Node2D
{
[Export] public Node2D TopLeftCorner;
[Export] public Node2D BottomRightCorner;
public Rect2I Bounds = new Rect2I(0, 0, 0, 0);
public override void _Ready()
{
var size = BottomRightCorner.Position - TopLeftCorner.Position;
Bounds = new Rect2I((int)TopLeftCorner.Position.X, (int)TopLeftCorner.Position.Y, (int)size.X, (int)size.Y);
}
}