1bit-game-jam/scripts/Constants.cs

17 lines
561 B
C#

using Godot;
public static class Constants
{
public static readonly Vector2 ScreenSize = new(256, 192);
public static readonly Vector2 HalfScreenSize = ScreenSize / 2;
public const float MaxFlashlightRadius = 32;
public const float MinFlashlightRadius = 8;
public const float MaxFlashlightDistance = 96;
public const float MinFlashlightDistance = 16;
public const float MaxFlashlightEnergy = 100;
public const float FlashlightEnergyPerCharge = 40;
public const float FlashlightDischargeModifier = 10;
public const float BossInjureTimeout = 0.5f;
}