; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="1bit-game-jam" run/main_scene="res://scenes/main_scene.tscn" config/features=PackedStringArray("4.1", "C#", "Mobile") boot_splash/bg_color=Color(0.141176, 0.141176, 0.141176, 1) config/icon="res://icon.svg" [display] window/size/viewport_width=256 window/size/viewport_height=192 window/stretch/mode="viewport" [dotnet] project/assembly_name="1bit-game-jam" [layer_names] 2d_render/layer_1="Dark World" 2d_render/layer_2="Light World" 2d_render/layer_3="UI" [rendering] textures/canvas_textures/default_texture_filter=0 renderer/rendering_method="mobile" textures/lossless_compression/force_png=true textures/default_filters/use_nearest_mipmap_filter=true textures/default_filters/anisotropic_filtering_level=0 environment/ssao/quality=0 environment/ssil/quality=0 anti_aliasing/screen_space_roughness_limiter/enabled=false textures/decals/filter=0 textures/light_projectors/filter=0 environment/glow/upscale_mode=0 environment/defaults/default_clear_color=Color(0, 0, 0, 1) 2d/snap/snap_2d_transforms_to_pixel=true 2d/snap/snap_2d_vertices_to_pixel=true