[gd_resource type="TileSet" load_steps=10 format=3 uid="uid://c7x8hryljgpha"] [ext_resource type="Texture2D" uid="uid://br3o2fekkyynd" path="res://sprites/tiles/frames/brd_atlas.png" id="1_r6rba"] [ext_resource type="Texture2D" uid="uid://d32t4dsukrsq2" path="res://sprites/tiles/floor/floor_atlas.png" id="2_h4pc5"] [ext_resource type="Texture2D" uid="uid://btojcdxy6i2uc" path="res://sprites/tiles/exits/exit1_atlas.png" id="3_tbs2i"] [ext_resource type="Texture2D" uid="uid://1nx3r2uuxchq" path="res://sprites/tiles/brickwall/brickwall_atlas.png" id="4_6kvvw"] [sub_resource type="TileMapPattern" id="TileMapPattern_po38u"] tile_data = PackedInt32Array(0, 65550, 0, 65536, 65550, 1, 131072, 65550, 1, 196608, 65550, 1, 262144, 65550, 1, 327680, 65550, 1, 393216, 65550, 1, 458752, 65550, 1, 524288, 65550, 1, 589824, 65550, 1, 655360, 65550, 1, 720896, 262158, 0, 1, 14, 0, 65537, 17, 0, 131073, 17, 0, 196609, 17, 0, 720897, 327694, 0, 2, 14, 0, 65538, 17, 0, 131074, 17, 0, 196610, 17, 0, 720898, 327694, 0, 3, 14, 0, 65539, 17, 0, 131075, 17, 0, 196611, 17, 0, 720899, 327694, 0, 4, 14, 0, 65540, 17, 0, 131076, 17, 0, 196612, 17, 0, 720900, 327694, 0, 5, 14, 0, 65541, 17, 0, 131077, 17, 0, 196613, 17, 0, 720901, 327694, 0, 6, 14, 0, 65542, 17, 0, 131078, 17, 0, 196614, 17, 0, 720902, 327694, 0, 7, 14, 0, 65543, 17, 0, 131079, 17, 0, 196615, 17, 0, 720903, 327694, 0, 8, 14, 0, 65544, 17, 0, 131080, 17, 0, 196616, 17, 0, 720904, 327694, 0, 9, 14, 0, 65545, 17, 0, 131081, 17, 0, 196617, 17, 0, 720905, 327694, 0, 10, 131086, 0, 65546, 458766, 0, 131082, 458766, 0, 196618, 458766, 0, 262154, 458766, 0, 327690, 458766, 0, 393226, 458766, 0, 458762, 458766, 0, 524298, 458766, 0, 589834, 458766, 0, 655370, 458766, 0, 720906, 196622, 0) [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_rlgbh"] texture = ExtResource("1_r6rba") texture_region_size = Vector2i(32, 32) 0:0/0 = 0 0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) 0:0/0/physics_layer_0/angular_velocity = 0.0 0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 1:0/0 = 0 1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) 1:0/0/physics_layer_0/angular_velocity = 0.0 1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 2:0/0 = 0 2:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) 2:0/0/physics_layer_0/angular_velocity = 0.0 2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 3:0/0 = 0 3:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) 3:0/0/physics_layer_0/angular_velocity = 0.0 3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 4:0/0 = 0 4:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) 4:0/0/physics_layer_0/angular_velocity = 0.0 4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 5:0/0 = 0 5:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) 5:0/0/physics_layer_0/angular_velocity = 0.0 5:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 6:0/0 = 0 6:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) 6:0/0/physics_layer_0/angular_velocity = 0.0 6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 7:0/0 = 0 7:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) 7:0/0/physics_layer_0/angular_velocity = 0.0 7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 0:1/0 = 0 0:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) 0:1/0/physics_layer_0/angular_velocity = 0.0 0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 1:1/0 = 0 1:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) 1:1/0/physics_layer_0/angular_velocity = 0.0 1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 2:1/0 = 0 2:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) 2:1/0/physics_layer_0/angular_velocity = 0.0 2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 3:1/0 = 0 3:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) 3:1/0/physics_layer_0/angular_velocity = 0.0 3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 4:1/0 = 0 4:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) 4:1/0/physics_layer_0/angular_velocity = 0.0 4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 5:1/0 = 0 5:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) 5:1/0/physics_layer_0/angular_velocity = 0.0 5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 6:1/0 = 0 6:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) 6:1/0/physics_layer_0/angular_velocity = 0.0 6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 7:1/0 = 0 7:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) 7:1/0/physics_layer_0/angular_velocity = 0.0 7:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_p8m8a"] texture = ExtResource("2_h4pc5") texture_region_size = Vector2i(32, 32) 0:0/0 = 0 0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) 0:0/0/physics_layer_0/angular_velocity = 0.0 1:0/0 = 0 1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) 1:0/0/physics_layer_0/angular_velocity = 0.0 2:0/0 = 0 2:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) 2:0/0/physics_layer_0/angular_velocity = 0.0 [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_8dpje"] texture = ExtResource("3_tbs2i") texture_region_size = Vector2i(32, 32) 0:0/0 = 0 0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) 0:0/0/physics_layer_0/angular_velocity = 0.0 0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -9, 16, -9.25, 16, 16, -16, 16) 1:0/0 = 0 1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) 1:0/0/physics_layer_0/angular_velocity = 0.0 1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-9.375, -16, 16, -16, 16, 16, -9.125, 16) 2:0/0 = 0 2:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) 2:0/0/physics_layer_0/angular_velocity = 0.0 2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 8.875, -16, 9.375, 16, -16, 16) [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_ugfmg"] texture = ExtResource("4_6kvvw") texture_region_size = Vector2i(32, 32) 0:0/0 = 0 0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) 0:0/0/physics_layer_0/angular_velocity = 0.0 0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 1:0/0 = 0 1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) 1:0/0/physics_layer_0/angular_velocity = 0.0 1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 2:0/0 = 0 2:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) 2:0/0/physics_layer_0/angular_velocity = 0.0 2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 3:0/0 = 0 3:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) 3:0/0/physics_layer_0/angular_velocity = 0.0 3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 4:0/0 = 0 4:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) 4:0/0/physics_layer_0/angular_velocity = 0.0 4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) [resource] tile_size = Vector2i(32, 32) physics_layer_0/collision_layer = 1 sources/14 = SubResource("TileSetAtlasSource_rlgbh") sources/15 = SubResource("TileSetAtlasSource_p8m8a") sources/16 = SubResource("TileSetAtlasSource_8dpje") sources/17 = SubResource("TileSetAtlasSource_ugfmg") pattern_0 = SubResource("TileMapPattern_po38u")