[gd_scene load_steps=3 format=3 uid="uid://c8a6bwthgvai0"] [ext_resource type="Texture2D" uid="uid://c5ajo1mf6ptjf" path="res://sprites/furniture/table1.png" id="1_2ueuh"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_j4b3e"] size = Vector2(32, 25) [node name="table1" type="Node2D"] [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("1_2ueuh") [node name="StaticBody2D" type="StaticBody2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"] position = Vector2(0, 1) shape = SubResource("RectangleShape2D_j4b3e")