diff --git a/scripts/GameCamera.cs b/scripts/GameCamera.cs index 289f4b3..09db48e 100644 --- a/scripts/GameCamera.cs +++ b/scripts/GameCamera.cs @@ -2,54 +2,54 @@ using Godot; public partial class GameCamera : Camera2D { - [Export] public Player Player; - [Export] public Vector2 CameraBounds = new(40, 30); - [Export] public Vector2 CameraFollowBounds = new(20, 10); - [Export] public float Speed = 0.5f; + [Export] public Player Player; + [Export] public Vector2 CameraBounds = new(40, 30); + [Export] public Vector2 CameraFollowBounds = new(20, 10); + [Export] public float Speed = 0.5f; - /// - /// World position of the flashlight - /// - public Vector2 FlashlightPosition; + /// + /// World position of the flashlight + /// + public Vector2 FlashlightPosition; - public override void _PhysicsProcess(double delta) - { - var difference = Vector2.Zero; + public override void _PhysicsProcess(double delta) + { + var difference = Vector2.Zero; - var relativePlayerPosition = Player.Position - Position; - var halfCameraBounds = CameraBounds / 2; - var halfCameraFollowBounds = CameraFollowBounds / 2; - var hardLimit = relativePlayerPosition.Clamp(-halfCameraBounds, halfCameraBounds); - difference = relativePlayerPosition - hardLimit; - //GD.Print($"HardDiff {difference}"); - if (difference.IsZeroApprox()) - { - float x = 0, y = 0; - if (Mathf.Abs(relativePlayerPosition.X) >= halfCameraFollowBounds.X) - { - x = relativePlayerPosition.X * Speed * (float)delta; - } + var relativePlayerPosition = Player.Position - Position; + var halfCameraBounds = CameraBounds / 2; + var halfCameraFollowBounds = CameraFollowBounds / 2; + var hardLimit = relativePlayerPosition.Clamp(-halfCameraBounds, halfCameraBounds); + difference = relativePlayerPosition - hardLimit; + //GD.Print($"HardDiff {difference}"); + if (difference.IsZeroApprox()) + { + float x = 0, y = 0; + if (Mathf.Abs(relativePlayerPosition.X) >= halfCameraFollowBounds.X) + { + x = relativePlayerPosition.X * Speed * (float)delta; + } - if (Mathf.Abs(relativePlayerPosition.Y) > halfCameraFollowBounds.Y) - { - y = relativePlayerPosition.Y * Speed * (float)delta; - } + if (Mathf.Abs(relativePlayerPosition.Y) > halfCameraFollowBounds.Y) + { + y = relativePlayerPosition.Y * Speed * (float)delta; + } - difference = new Vector2(x, y); - //GD.Print($"SmoothDiff {difference}"); - } + difference = new Vector2(x, y); + //GD.Print($"SmoothDiff {difference}"); + } - Position = (Position + difference).Round(); - FlashlightPosition = (FlashlightPosition + difference).Round(); - } + Position = (Position + difference).Round(); + FlashlightPosition = (FlashlightPosition + difference).Round(); + } - public override void _Input(InputEvent @event) - { - base._Input(@event); + public override void _Input(InputEvent @event) + { + base._Input(@event); - if (@event is InputEventMouseMotion eventMouseMotion) - { - FlashlightPosition = eventMouseMotion.Position - Constants.HalfScreenSize + Position; - } - } -} \ No newline at end of file + if (@event is InputEventMouseMotion eventMouseMotion) + { + FlashlightPosition = eventMouseMotion.Position - Constants.HalfScreenSize + Position; + } + } +} diff --git a/sprites/enemies/armor/Armor_Side_walk.png b/sprites/enemies/armor/Armor_Side_walk.png new file mode 100644 index 0000000..80d45d4 Binary files /dev/null and b/sprites/enemies/armor/Armor_Side_walk.png differ diff --git a/sprites/enemies/armor/Armor_Side_walk.png.import b/sprites/enemies/armor/Armor_Side_walk.png.import new file mode 100644 index 0000000..bc907d3 --- /dev/null +++ b/sprites/enemies/armor/Armor_Side_walk.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bmeexejqy4g2k" +path="res://.godot/imported/Armor_Side_walk.png-58b099c7479d19e142de13dd08a0eb8e.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://sprites/enemies/armor/Armor_Side_walk.png" +dest_files=["res://.godot/imported/Armor_Side_walk.png-58b099c7479d19e142de13dd08a0eb8e.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/sprites/enemies/armor/Armor_bottom_walk.png b/sprites/enemies/armor/Armor_bottom_walk.png new file mode 100644 index 0000000..71891e1 Binary files /dev/null and b/sprites/enemies/armor/Armor_bottom_walk.png differ diff --git a/sprites/enemies/armor/Armor_bottom_walk.png.import b/sprites/enemies/armor/Armor_bottom_walk.png.import new file mode 100644 index 0000000..3a2f050 --- /dev/null +++ b/sprites/enemies/armor/Armor_bottom_walk.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bcg0kn8iy6pbm" +path="res://.godot/imported/Armor_bottom_walk.png-9217846d4390a17929a86946ca701391.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://sprites/enemies/armor/Armor_bottom_walk.png" +dest_files=["res://.godot/imported/Armor_bottom_walk.png-9217846d4390a17929a86946ca701391.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/sprites/enemies/armor/Armor_up_walk.png b/sprites/enemies/armor/Armor_up_walk.png new file mode 100644 index 0000000..5273274 Binary files /dev/null and b/sprites/enemies/armor/Armor_up_walk.png differ diff --git a/sprites/enemies/armor/Armor_up_walk.png.import b/sprites/enemies/armor/Armor_up_walk.png.import new file mode 100644 index 0000000..bc19694 --- /dev/null +++ b/sprites/enemies/armor/Armor_up_walk.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://b7id6stlr34yj" +path="res://.godot/imported/Armor_up_walk.png-0daa76846b9c715d7e3c9f6565ccbcf7.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://sprites/enemies/armor/Armor_up_walk.png" +dest_files=["res://.godot/imported/Armor_up_walk.png-0daa76846b9c715d7e3c9f6565ccbcf7.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/sprites/enemies/wretched/wretched_bottom.png b/sprites/enemies/wretched/wretched_bottom.png new file mode 100644 index 0000000..795527d Binary files /dev/null and b/sprites/enemies/wretched/wretched_bottom.png differ diff --git a/sprites/enemies/wretched/wretched_bottom.png.import b/sprites/enemies/wretched/wretched_bottom.png.import new file mode 100644 index 0000000..9e7ee50 --- /dev/null +++ b/sprites/enemies/wretched/wretched_bottom.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://jt8w0gpcde42" +path="res://.godot/imported/wretched_bottom.png-f640c46187244bad73a11190616977d6.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://sprites/enemies/wretched/wretched_bottom.png" +dest_files=["res://.godot/imported/wretched_bottom.png-f640c46187244bad73a11190616977d6.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/sprites/enemies/wretched/wretched_side.png b/sprites/enemies/wretched/wretched_side.png new file mode 100644 index 0000000..f96c8ef Binary files /dev/null and b/sprites/enemies/wretched/wretched_side.png differ diff --git a/sprites/enemies/wretched/wretched_side.png.import b/sprites/enemies/wretched/wretched_side.png.import new file mode 100644 index 0000000..9b746c9 --- /dev/null +++ b/sprites/enemies/wretched/wretched_side.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dx8chnbe6vmow" +path="res://.godot/imported/wretched_side.png-e1ff3767a29806917ac1020d86384621.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://sprites/enemies/wretched/wretched_side.png" +dest_files=["res://.godot/imported/wretched_side.png-e1ff3767a29806917ac1020d86384621.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/sprites/enemies/wretched/wretched_up.png b/sprites/enemies/wretched/wretched_up.png new file mode 100644 index 0000000..01be299 Binary files /dev/null and b/sprites/enemies/wretched/wretched_up.png differ diff --git a/sprites/enemies/wretched/wretched_up.png.import b/sprites/enemies/wretched/wretched_up.png.import new file mode 100644 index 0000000..975a54a --- /dev/null +++ b/sprites/enemies/wretched/wretched_up.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://ceffjiq2vofiu" +path="res://.godot/imported/wretched_up.png-0565b2ee7325d56fe6d6567ead0e7177.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://sprites/enemies/wretched/wretched_up.png" +dest_files=["res://.godot/imported/wretched_up.png-0565b2ee7325d56fe6d6567ead0e7177.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/sprites/furniture/bed1.png b/sprites/furniture/bed1.png new file mode 100644 index 0000000..8e76320 Binary files /dev/null and b/sprites/furniture/bed1.png differ diff --git a/sprites/furniture/bed1.png.import b/sprites/furniture/bed1.png.import new file mode 100644 index 0000000..f4c2ea9 --- /dev/null +++ b/sprites/furniture/bed1.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://d2gfgemk5bxob" +path="res://.godot/imported/bed1.png-81b6fef3acf6ffbb7fc628b14c3a39dc.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://sprites/furniture/bed1.png" +dest_files=["res://.godot/imported/bed1.png-81b6fef3acf6ffbb7fc628b14c3a39dc.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/sprites/furniture/book.png b/sprites/furniture/book.png new file mode 100644 index 0000000..a00be39 Binary files /dev/null and b/sprites/furniture/book.png differ diff --git a/sprites/furniture/bookcase.png b/sprites/furniture/bookcase.png new file mode 100644 index 0000000..917e621 Binary files /dev/null and b/sprites/furniture/bookcase.png differ diff --git a/sprites/furniture/komod.png b/sprites/furniture/komod.png new file mode 100644 index 0000000..2cd22c1 Binary files /dev/null and b/sprites/furniture/komod.png differ diff --git a/sprites/furniture/komod.png.import b/sprites/furniture/komod.png.import new file mode 100644 index 0000000..74df15d --- /dev/null +++ b/sprites/furniture/komod.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bwd4ctlfqx81f" +path="res://.godot/imported/komod.png-1e75c2ac33d84f58c5394740bd2b6ad7.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://sprites/furniture/komod.png" +dest_files=["res://.godot/imported/komod.png-1e75c2ac33d84f58c5394740bd2b6ad7.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/sprites/furniture/papers.png b/sprites/furniture/papers.png new file mode 100644 index 0000000..8af5527 Binary files /dev/null and b/sprites/furniture/papers.png differ diff --git a/sprites/furniture/skull2.png b/sprites/furniture/skull2.png new file mode 100644 index 0000000..1c4b129 Binary files /dev/null and b/sprites/furniture/skull2.png differ diff --git a/sprites/furniture/table1.png b/sprites/furniture/table1.png new file mode 100644 index 0000000..8e5c0bd Binary files /dev/null and b/sprites/furniture/table1.png differ diff --git a/sprites/furniture/table1.png.import b/sprites/furniture/table1.png.import new file mode 100644 index 0000000..8a2086b --- /dev/null +++ b/sprites/furniture/table1.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://c5ajo1mf6ptjf" +path="res://.godot/imported/table1.png-4acbe315a7d9146e5396c197c2e42219.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://sprites/furniture/table1.png" +dest_files=["res://.godot/imported/table1.png-4acbe315a7d9146e5396c197c2e42219.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/sprites/furniture/table2.png b/sprites/furniture/table2.png new file mode 100644 index 0000000..a63b892 Binary files /dev/null and b/sprites/furniture/table2.png differ diff --git a/sprites/furniture/table2.png.import b/sprites/furniture/table2.png.import new file mode 100644 index 0000000..4126093 --- /dev/null +++ b/sprites/furniture/table2.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://5jow4httduix" +path="res://.godot/imported/table2.png-b0d071013bcc2a3a2c933e3ca344bff4.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://sprites/furniture/table2.png" +dest_files=["res://.godot/imported/table2.png-b0d071013bcc2a3a2c933e3ca344bff4.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/sprites/furniture/window1.png b/sprites/furniture/window1.png new file mode 100644 index 0000000..187d6e2 Binary files /dev/null and b/sprites/furniture/window1.png differ diff --git a/sprites/furniture/window1.png.import b/sprites/furniture/window1.png.import new file mode 100644 index 0000000..7f62df5 --- /dev/null +++ b/sprites/furniture/window1.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://b5pxkscyklqgb" +path="res://.godot/imported/window1.png-8aca9488d600b7a145f263c859819f55.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://sprites/furniture/window1.png" +dest_files=["res://.godot/imported/window1.png-8aca9488d600b7a145f263c859819f55.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/sprites/key.png b/sprites/key.png new file mode 100644 index 0000000..067883d Binary files /dev/null and b/sprites/key.png differ diff --git a/sprites/key.png.import b/sprites/key.png.import new file mode 100644 index 0000000..6957631 --- /dev/null +++ b/sprites/key.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dwuupm7f5ljte" +path="res://.godot/imported/key.png-a2d709fe99edac93aea180e2d39da8db.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://sprites/key.png" +dest_files=["res://.godot/imported/key.png-a2d709fe99edac93aea180e2d39da8db.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/sprites/tiles/brickwall/brickwall-door.png b/sprites/tiles/brickwall/brickwall-door.png new file mode 100644 index 0000000..8bcf608 Binary files /dev/null and b/sprites/tiles/brickwall/brickwall-door.png differ diff --git a/sprites/tiles/brickwall/brickwall-door.png.import b/sprites/tiles/brickwall/brickwall-door.png.import new file mode 100644 index 0000000..bcd619c --- /dev/null +++ b/sprites/tiles/brickwall/brickwall-door.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://ddadd2iw4enxm" +path="res://.godot/imported/brickwall-door.png-c39e52d43cbd4813ac6f33daca2dce6b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://sprites/tiles/brickwall/brickwall-door.png" +dest_files=["res://.godot/imported/brickwall-door.png-c39e52d43cbd4813ac6f33daca2dce6b.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false 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a/sprites/tiles/brickwall/brickwall.png.import b/sprites/tiles/brickwall/brickwall.png.import new file mode 100644 index 0000000..a13aff6 --- /dev/null +++ b/sprites/tiles/brickwall/brickwall.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://da0n8p1k0g02q" +path="res://.godot/imported/brickwall.png-98b76a47cb369dfd932b806d77e78dac.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://sprites/tiles/brickwall/brickwall.png" +dest_files=["res://.godot/imported/brickwall.png-98b76a47cb369dfd932b806d77e78dac.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false 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b/sprites/tiles/brickwall/brickwall_up_corner.png differ diff --git a/sprites/tiles/brickwall/brickwall_up_corner.png.import b/sprites/tiles/brickwall/brickwall_up_corner.png.import new file mode 100644 index 0000000..e69c19b --- /dev/null +++ b/sprites/tiles/brickwall/brickwall_up_corner.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cqjxex4pot0v8" +path="res://.godot/imported/brickwall_up_corner.png-893a87ee9d79fcf09a8ffd423c5ebbea.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://sprites/tiles/brickwall/brickwall_up_corner.png" +dest_files=["res://.godot/imported/brickwall_up_corner.png-893a87ee9d79fcf09a8ffd423c5ebbea.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/sprites/tiles/brickwall/brickwall_up_corner_2.png b/sprites/tiles/brickwall/brickwall_up_corner_2.png new file mode 100644 index 0000000..0f4d5c0 Binary files /dev/null and b/sprites/tiles/brickwall/brickwall_up_corner_2.png differ diff --git a/sprites/tiles/brickwall/brickwall_up_corner_2.png.import b/sprites/tiles/brickwall/brickwall_up_corner_2.png.import new file mode 100644 index 0000000..0844e7b --- /dev/null +++ b/sprites/tiles/brickwall/brickwall_up_corner_2.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://ny8xwxuyuu5r" +path="res://.godot/imported/brickwall_up_corner_2.png-fa6704227dae348d6a9ed727ff9d4e38.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://sprites/tiles/brickwall/brickwall_up_corner_2.png" 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+process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/sprites/tiles/exits/exit2.png b/sprites/tiles/exits/exit2.png new file mode 100644 index 0000000..bb9090b Binary files /dev/null and b/sprites/tiles/exits/exit2.png differ diff --git a/sprites/tiles/exits/exit2.png.import b/sprites/tiles/exits/exit2.png.import new file mode 100644 index 0000000..f100a3a --- /dev/null +++ b/sprites/tiles/exits/exit2.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://d1yfug8m3wg7u" +path="res://.godot/imported/exit2.png-86411fe5f3ff2fb6b6481e8f69e65896.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://sprites/tiles/exits/exit2.png" +dest_files=["res://.godot/imported/exit2.png-86411fe5f3ff2fb6b6481e8f69e65896.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 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b/sprites/tiles/floor/pressure_plate.png new file mode 100644 index 0000000..d466d6b Binary files /dev/null and b/sprites/tiles/floor/pressure_plate.png differ diff --git a/sprites/tiles/floor/spikes/spikes_0001-sheet.png b/sprites/tiles/floor/spikes/spikes_0001-sheet.png new file mode 100644 index 0000000..36354b9 Binary files /dev/null and b/sprites/tiles/floor/spikes/spikes_0001-sheet.png differ diff --git a/sprites/tiles/floor/spikes/spikes_0001-sheet.png.import b/sprites/tiles/floor/spikes/spikes_0001-sheet.png.import new file mode 100644 index 0000000..71f2fb9 --- /dev/null +++ b/sprites/tiles/floor/spikes/spikes_0001-sheet.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://l3v1hs32uxfp" +path="res://.godot/imported/spikes_0001-sheet.png-4860893d70ff2c32ae0525613fec8a92.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://sprites/tiles/spikes/spikes_0001-sheet.png" 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b/sprites/tiles/floor/spikes/spikes_0001.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bn68pj3dryfsr" +path="res://.godot/imported/spikes_0001.png-44ece602bcf2857a5b6b3f457c53df98.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://sprites/tiles/spikes/spikes_0001.png" +dest_files=["res://.godot/imported/spikes_0001.png-44ece602bcf2857a5b6b3f457c53df98.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/sprites/tiles/floor/spikes/spikes_0002.png b/sprites/tiles/floor/spikes/spikes_0002.png new file 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