diff --git a/scripts/Player.cs b/scripts/Player.cs
index d6eb815..908505d 100644
--- a/scripts/Player.cs
+++ b/scripts/Player.cs
@@ -24,11 +24,24 @@ public partial class Player : CharacterBody2D
 		{
 			velocity.X = direction.X * Speed;
 			velocity.Y = direction.Y * Speed;
+
+			var animationName = "sideways";
+			if (velocity.Y > 0.001f)
+				animationName = "down";
+			else if (velocity.Y < 0.001f)
+				animationName = "up";
+
+			if (velocity.X != 0)
+				animationName = "sideways";
+			
+			Sprite.FlipH = velocity.X < 0.001f && animationName == "sideways";
+			Sprite.Play(animationName);
 		}
 		else
 		{
 			velocity.X = Mathf.MoveToward(Velocity.X, 0, Speed);
 			velocity.Y = Mathf.MoveToward(Velocity.Y, 0, Speed);
+			Sprite.Stop();
 		}
 
 		Velocity = velocity;