dungeon-crawler-framework/tileset.tres
2023-03-18 20:37:57 +03:00

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[gd_resource type="MeshLibrary" load_steps=2 format=3 uid="uid://1fphqppfq2sf"]
[sub_resource type="PlaneMesh" id="PlaneMesh_hldko"]
center_offset = Vector3(0, -1, 0)
[resource]
item/0/name = "Floor"
item/0/mesh = SubResource("PlaneMesh_hldko")
item/0/mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
item/0/shapes = []
item/0/navigation_mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
item/0/navigation_layers = 1