466 lines
17 KiB
C++
466 lines
17 KiB
C++
#include <cmath>
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#include "bmpimage.h"
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BMPImage::BMPImage(const BitmapFileHeader &fileHeader, const BITMAPINFOHEADER &infoHeader, const PixelArray &pixelArray)
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: pixelArray(pixelArray) {
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this->fileHeader = fileHeader;
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this->infoHeader = infoHeader;
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}
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//BMPImage::BMPImage(const BitmapFileHeader &fileHeader, const BITMAPINFOHEADER &infoHeader, PixelArray pixelArray) {
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//
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//}
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const uint32_t &BMPImage::width() const { return this->infoHeader.BitmapWidth; }
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const uint32_t &BMPImage::height() const { return this->infoHeader.BitmapHeight; }
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void BMPImage::save(const std::string &filename) {
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{
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std::ofstream ofs(filename, std::ios_base::binary);
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ofs.write((char *) &this->fileHeader, sizeof(this->fileHeader));
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ofs.write((char *) &this->infoHeader, sizeof(this->infoHeader));
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uint32_t byteByRow = this->infoHeader.BitmapWidth * 3;
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uint8_t padding = (4 - byteByRow % 4) % 4;
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for (auto i = (int) this->infoHeader.BitmapHeight - 1; i > -1; --i) {
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ofs.write((char *) pixelArray(i), byteByRow);
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if (padding != 4) ofs.write(PADDING_ZEROES, padding); // Write padding
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}
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}
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}
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PixelArray BMPImage::pixels() {
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return this->pixelArray;
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}
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PixelArray BMPImage::pixels_copy() {
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// Pixel **newPixelArray;
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PixelArray newPixelArray(this->infoHeader.BitmapWidth, this->infoHeader.BitmapHeight);
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// newPixelArray = new Pixel *[this->infoHeader.BitmapHeight];
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for (int i = 0; i < this->infoHeader.BitmapHeight; ++i) {
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// newPixelArray[i] = new Pixel[this->infoHeader.BitmapWidth];
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// std::copy(this->pixelArray(i), this->pixelArray(i) + this->infoHeader.BitmapWidth, newPixelArray(i)); // TODO
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for (int j = 0; j < this->infoHeader.BitmapWidth; ++j) {
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newPixelArray(i, j) = this->pixelArray(i, j);
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}
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}
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return newPixelArray;
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}
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BitmapFileHeader BMPImage::fileHeader_copy() {
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return this->fileHeader;
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}
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BITMAPINFOHEADER BMPImage::infoHeader_copy() {
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return this->infoHeader;
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}
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BMPImage::~BMPImage() {
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// delete pixelArray;
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// for (int i = 0; i < this->infoHeader.BitmapHeight; ++i) {
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// delete[] this->pixelArray(i);
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// }
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// delete[] this->pixelArray;
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}
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BMPImage::BMPImage(const PixelArray &pixelArray) : pixelArray(pixelArray) {
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uint32_t width = pixelArray.width();
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uint32_t height = pixelArray.height();
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BitmapFileHeader _fileHeader;
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BITMAPINFOHEADER _infoHeader;
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_infoHeader.BitmapWidth = width;
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_infoHeader.BitmapHeight = height;
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_infoHeader.ImageSize = width * height * 3 + ((4 - (width * 3) % 4) % 4) * height;
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_fileHeader.fileSize = _infoHeader.ImageSize + _fileHeader.imageDataOffset;
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this->infoHeader = _infoHeader;
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this->fileHeader = _fileHeader;
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// this->pixelArray = pixelArray;
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}
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BMPImage BMPImage::appendRight(BMPImage &img) {
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uint32_t newHeight = std::max(this->infoHeader.BitmapHeight, img.height());
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uint32_t newWidth = this->infoHeader.BitmapWidth + img.width();
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// Pixel **newPixelArray;
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PixelArray newPixelArray(newWidth, newHeight);
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// newPixelArray = new Pixel *[newHeight];
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for (int i = 0; i < this->infoHeader.BitmapHeight; ++i) {
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// newPixelArray[i] = new Pixel[newWidth];
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std::copy(this->pixelArray(i), this->pixelArray(i) + this->infoHeader.BitmapWidth, newPixelArray(i));
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}
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for (int i = 0; i < img.height(); ++i) {
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std::copy(img.pixels()(i), img.pixelArray(i) + img.width(), newPixelArray(i) + this->infoHeader.BitmapWidth);
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}
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return {newPixelArray};
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}
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BMPImage BMPImage::overlay(BMPImage &img, uint32_t pos_x, uint32_t pos_y) {
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if (pos_x + img.width() > this->width() || pos_y + img.height() > this->height())
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throw std::runtime_error("The overlaid image is outside the image");
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auto pixels = this->pixels_copy();
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for (int i = 0; i < img.height(); ++i) {
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std::copy(img.pixels()(i), img.pixels()(i) + img.width(), pixels(pos_y + i) + pos_x);
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}
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return {pixels};
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}
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BMPImage readBMPImage(const std::string &filename) {
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BitmapFileHeader bitmapFileHeader;
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BITMAPINFOHEADER bitmapInfoHeader;
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uint32_t DIB_Header_Size;
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{
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std::ifstream ifs(filename, std::ios_base::binary);
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if (!ifs.good()) {
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throw std::runtime_error("File read error");
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}
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ifs.seekg(0, std::ios::beg);
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ifs.read((char *) &bitmapFileHeader, sizeof(bitmapFileHeader));
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ifs.read((char *) &DIB_Header_Size, sizeof(DIB_Header_Size));
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}
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if (DIB_Header_Size != 40) {
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throw std::runtime_error("Invalid header");
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}
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{
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std::ifstream ifs(filename, std::ios_base::binary);
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if (!ifs.good()) {
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throw std::runtime_error("File read error");
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}
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ifs.seekg(14, std::ios::beg);
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ifs.read((char *) &bitmapInfoHeader, sizeof(bitmapInfoHeader));
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}
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PixelArray pixelArray = PixelArray(bitmapInfoHeader.BitmapWidth, bitmapInfoHeader.BitmapHeight);
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// pixelArray = new Pixel *[bitmapInfoHeader.BitmapHeight];
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{
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std::ifstream ifs(filename, std::ios_base::binary);
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if (!ifs.good()) {
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throw std::runtime_error("File read error");
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}
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ifs.seekg(bitmapFileHeader.imageDataOffset, std::ios::beg);
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uint32_t byteByRow = bitmapInfoHeader.BitmapWidth * 3;
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uint8_t padding = (4 - byteByRow % 4) % 4;
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for (auto i = (int) bitmapInfoHeader.BitmapHeight - 1; i > -1; --i) {
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// pixelArray(i) = new Pixel[bitmapInfoHeader.BitmapWidth];
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ifs.read((char *) pixelArray(i), byteByRow);
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if (padding != 4) ifs.seekg(padding, std::ios_base::cur); // Skip padding
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}
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}
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return {bitmapFileHeader, bitmapInfoHeader, pixelArray};
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}
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Pixel operator+(const Pixel &p1, const Pixel &p2) {
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const uint8_t r = ui8_clamp((int) p1.r + p2.r);
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const uint8_t g = ui8_clamp((int) p1.g + p2.g);
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const uint8_t b = ui8_clamp((int) p1.b + p2.b);
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return {r, g, b};
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}
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Pixel operator/(const Pixel &p1, const uint8_t &n) {
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const uint8_t r = p1.r / n;
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const uint8_t g = p1.g / n;
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const uint8_t b = p1.b / n;
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return {r, g, b};
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}
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BMPImage grayscale(BMPImage &img) {
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auto pixels = img.pixels_copy();
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for (int i = 0; i < img.height(); ++i) {
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for (int j = 0; j < img.width(); ++j) {
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uint8_t gray = pixels(i, j).r / 3 + pixels(i, j).g / 3 + pixels(i, j).b / 3;
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pixels(i, j) = {gray, gray, gray};
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}
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}
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return {img.fileHeader_copy(), img.infoHeader_copy(), pixels};
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}
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Pixel operator*(const Pixel &p, const int &n) {
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uint8_t r = ui8_clamp(n * p.r);
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uint8_t g = ui8_clamp(n * p.g);
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uint8_t b = ui8_clamp(n * p.b);
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return {r, g, b};
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}
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uint8_t ui8_clamp(int value, uint8_t min, uint8_t max) {
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if (value < min) {
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return min;
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}
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if (value > max) {
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return max;
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}
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return value;
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}
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BMPImage invertColors(BMPImage &img) {
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auto pixels = img.pixels_copy();
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for (int i = 0; i < img.height(); ++i) {
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for (int j = 0; j < img.width(); ++j) {
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pixels(i, j) = 255 - pixels(i, j);
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}
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}
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return {img.fileHeader_copy(), img.infoHeader_copy(), pixels};
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}
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Pixel operator-(const uint8_t &n, const Pixel &p) {
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uint8_t r = ui8_clamp(n - p.r);
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uint8_t g = ui8_clamp(n - p.g);
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uint8_t b = ui8_clamp(n - p.b);
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return {r, g, b};
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}
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Pixel operator-(const Pixel &p, const uint8_t &n) {
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uint8_t r = ui8_clamp(p.r - n);
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uint8_t g = ui8_clamp(p.g - n);
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uint8_t b = ui8_clamp(p.b - n);
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return {r, g, b};
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}
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BMPImage upscale2x(BMPImage &img) {
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auto oldPixels = img.pixels();
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const uint32_t newHeight = img.height() * 2;
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const uint32_t newWidth = img.width() * 2;
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PixelArray newPixelArray(newWidth, newHeight);
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for (int i = 0; i < newHeight; i += 2) {
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for (int j = 0; j < newWidth; ++j) {
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if (j % 2 == 0)
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newPixelArray(i, j) = oldPixels(i / 2, j / 2);
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else if (j == newWidth - 1)
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newPixelArray(i, j) = oldPixels(i / 2, j / 2) / 2;
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else
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newPixelArray(i, j) = oldPixels(i / 2, j / 2) / 2 + oldPixels(i / 2, j / 2 + 1) / 2;
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}
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}
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for (int i = 1; i < newHeight; i += 2) {
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if (i == newHeight - 1)
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for (int j = 0; j < newWidth; ++j) {
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newPixelArray(i, j) = newPixelArray(i - 1, j) / 2;
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}
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else
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for (int j = 0; j < newWidth; ++j) {
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newPixelArray(i, j) = newPixelArray(i - 1, j) / 2 + newPixelArray(i + 1, j) / 2;
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}
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}
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return {newPixelArray};
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}
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BMPImage downscale2x(BMPImage &img) {
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auto oldPixels = img.pixels_copy();
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const uint32_t newHeight = img.height() / 2;
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const uint32_t newWidth = img.width() / 2;
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PixelArray newPixelArray(newWidth, newHeight);
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for (int i = 0; i < newHeight; ++i) {
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for (int j = 0; j < newWidth; ++j) {
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newPixelArray(i, j) = oldPixels(i * 2, j * 2);
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}
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}
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return {newPixelArray};
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}
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BMPImage upscale1_5x(BMPImage &img) {
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auto oldPixels = img.pixels();
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const uint32_t newHeight = img.height() * 3 / 2;
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const uint32_t newWidth = img.width() * 3 / 2;
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PixelArray newPixelArray(newWidth, newHeight);
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for (int i = 0; i < newHeight; ++i) {
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if ((i + 1) % 3 == 0) continue;
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for (int j = 0; j < newWidth; ++j) {
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int oldi = i * 2 / 3;
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int oldj = j * 2 / 3;
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if ((j + 1) % 3 != 0)
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newPixelArray(i, j) = oldPixels(oldi, oldj);
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else if (j == newWidth - 1)
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newPixelArray(i, j) = oldPixels(oldi, oldj) / 2;
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else
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newPixelArray(i, j) = oldPixels(oldi, oldj) / 2 + oldPixels(oldi, oldj + 1) / 2;
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}
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}
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for (int i = 2; i < newHeight; i += 3) {
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if (i == newHeight - 1)
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for (int j = 0; j < newWidth; ++j) {
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newPixelArray(i, j) = newPixelArray(i - 1, j) / 2;
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}
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else
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for (int j = 0; j < newWidth; ++j) {
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newPixelArray(i, j) = newPixelArray(i - 1, j) / 2 + newPixelArray(i + 1, j) / 2;
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}
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}
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return {newPixelArray};
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}
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BMPImage textImg(const std::u16string &str, Font *font, uint8_t scale, Pixel background_color, Pixel font_color) {
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auto strSize = str.size();
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uint32_t glyphHeight = font->glyphHeight;
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uint32_t glyphWidth = font->glyphWidth;
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uint32_t imgWidth = strSize * glyphWidth * scale;
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uint32_t imgHeight = glyphHeight * scale;
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PixelArray pixels(imgWidth, imgHeight);
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for (int i = 0; i < strSize; ++i) {
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auto glyph = font->_glyphs[str[i]];
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for (int j = 0; j < glyphHeight * scale; ++j) {
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for (int l = 0; l < glyphWidth * scale; ++l) {
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if (glyph.glyph[j / scale][l / scale])
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pixels(j, glyphWidth * scale * i + l) = font_color;
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else
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pixels(j, glyphWidth * scale * i + l) = background_color;
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}
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}
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}
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return {pixels};
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}
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BMPImage upscale1_5x_ver2(BMPImage &img) {
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auto oldPixels = img.pixels();
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const uint32_t newHeight = img.height() * 3 / 2;
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const uint32_t newWidth = img.width() * 3 / 2;
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PixelArray newPixelArray(newWidth, newHeight);
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for (int i = 0; i < newHeight; ++i) {
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int oldi = std::round(i * 2 / 3.);
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if ((i + 1) % 3 == 0) {
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if (i == newHeight - 1)
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newPixelArray(i, 0) = oldPixels(oldi, 0) / 2;
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else {
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newPixelArray(i, 0) = oldPixels(oldi, 0) / 2 + oldPixels(oldi + 1, 0) / 2;
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}
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continue;
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}
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for (int j = 0; j < newWidth; ++j) {
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int oldj = std::round(j * 2 / 3.);
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if ((j + 1) % 3 != 0)
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newPixelArray(i, j) = oldPixels(oldi, oldj);
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else if (j == newWidth - 1)
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newPixelArray(i, j) = oldPixels(oldi, oldj) / 2;
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else
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newPixelArray(i, j) = oldPixels(oldi, oldj) / 2 + oldPixels(oldi, oldj + 1) / 2;
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}
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}
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for (int i = 2; i < newHeight; i += 3) {
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if (i == newHeight - 1)
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for (int j = 0; j < newWidth; ++j) {
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newPixelArray(i, j) = newPixelArray(i - 1, j) / 2;
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}
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else
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for (int j = 1; j < newWidth; ++j) {
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if (j == newWidth - 1) {
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newPixelArray(i, j) = newPixelArray(i, j - 1) / 2;
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continue;
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}
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auto f00 = newPixelArray(i - 1, j - 1);
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auto f10 = newPixelArray(i - 1, j + 1);
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auto f01 = newPixelArray(i + 1, j - 1);
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auto f11 = newPixelArray(i + 1, j + 1);
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newPixelArray(i, j) = f10 / 4 + f00 / 4 + f01 / 4 + f11 / 4;
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}
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}
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return {newPixelArray};
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}
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Pixel operator-(const Pixel &p1, const Pixel &p2) {
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auto r = ui8_clamp((int) p1.r - p2.r);
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auto g = ui8_clamp((int) p1.g - p2.g);
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auto b = ui8_clamp((int) p1.b - p2.b);
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return {r, g, b};
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}
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BMPImage upscale2x_ver2(BMPImage &img) {
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auto oldPixels = img.pixels();
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const uint32_t newHeight = img.height() * 2;
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const uint32_t newWidth = img.width() * 2;
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PixelArray newPixelArray(newWidth, newHeight);
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for (int i = 0; i < newHeight; ++i) {
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if ((i + 1) % 2 == 0) {
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if (i == newHeight - 1)
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newPixelArray(i, 0) = oldPixels(i / 2, 0) / 2;
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else
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newPixelArray(i, 0) = oldPixels(i / 2, 0) / 2 + oldPixels(i / 2 + 1, 0) / 2;
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continue;
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}
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for (int j = 0; j < newWidth; ++j) {
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if (j % 2 == 0)
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newPixelArray(i, j) = oldPixels(i / 2, j / 2);
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else if (j == newWidth - 1)
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newPixelArray(i, j) = oldPixels(i / 2, j / 2) / 2;
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else
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newPixelArray(i, j) = oldPixels(i / 2, j / 2) / 2 + oldPixels(i / 2, j / 2 + 1) / 2;
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}
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}
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for (int i = 1; i < newHeight; i += 2) {
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if (i == newHeight - 1)
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for (int j = 1; j < newWidth; ++j) {
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newPixelArray(i, j) = newPixelArray(i - 1, j) / 2;
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}
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else
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for (int j = 1; j < newWidth; ++j) {
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if (j == newWidth - 1) {
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newPixelArray(i, j) = newPixelArray(i, j - 1) / 2;
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continue;
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}
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auto f00 = newPixelArray(i - 1, j - 1);
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auto f10 = newPixelArray(i - 1, j + 1);
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auto f01 = newPixelArray(i + 1, j - 1);
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auto f11 = newPixelArray(i + 1, j + 1);
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newPixelArray(i, j) = f10 / 4 + f00 / 4 + f01 / 4 + f11 / 4;
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}
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}
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return {newPixelArray};
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}
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BMPImage filter(BMPImage &img, int mask[9], uint8_t modifier) {
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auto origPixels = img.pixels_copy();
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PixelArray pixels(img.width(), img.height());
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for (int y = 1; y < img.height() - 1; ++y) {
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for (int x = 1; x < img.width() - 1; ++x) {
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auto p1 = origPixels(y - 1, x - 1);
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auto p2 = origPixels(y - 1, x);
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auto p3 = origPixels(y - 1, x + 1);
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auto p4 = origPixels(y, x - 1);
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auto p5 = origPixels(y, x);
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auto p6 = origPixels(y, x + 1);
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auto p7 = origPixels(y + 1, x - 1);
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auto p8 = origPixels(y + 1, x);
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auto p9 = origPixels(y + 1, x + 1);
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auto r = p1.r * mask[0] + p2.r * mask[1] + p3.r * mask[2] + p4.r * mask[3] + p5.r * mask[4] +
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p6.r * mask[5] + p7.r * mask[6] + p8.r * mask[7] + p9.r * mask[8];
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auto g = p1.g * mask[0] + p2.g * mask[1] + p3.g * mask[2] + p4.g * mask[3] + p5.g * mask[4] +
|
|
p6.g * mask[5] + p7.g * mask[6] + p8.g * mask[7] + p9.g * mask[8];
|
|
auto b = p1.b * mask[0] + p2.b * mask[1] + p3.b * mask[2] + p4.b * mask[3] + p5.b * mask[4] +
|
|
p6.b * mask[5] + p7.b * mask[6] + p8.b * mask[7] + p9.b * mask[8];
|
|
pixels(y, x) = {ui8_clamp(r / modifier), ui8_clamp(g / modifier), ui8_clamp(b / modifier)};
|
|
}
|
|
}
|
|
return {pixels};
|
|
}
|
|
|
|
PixelArray::PixelArray(uint32_t width, uint32_t height) {
|
|
this->_width = width;
|
|
this->_height = height;
|
|
this->array = new Pixel *[height];
|
|
for (int i = 0; i < height; ++i) {
|
|
this->array[i] = new Pixel[width];
|
|
}
|
|
}
|
|
|
|
Pixel &PixelArray::operator()(const uint32_t &i, const uint32_t &j) {
|
|
return this->array[i][j];
|
|
}
|
|
|
|
PixelArray::~PixelArray() {
|
|
// for (int i = 0; i < this->_height; ++i) {
|
|
// delete[] this->array[i];
|
|
// }
|
|
// delete[] this->array;
|
|
}
|
|
|
|
PixelArray::PixelArray(const PixelArray &pA) {
|
|
this->_width = pA.width();
|
|
this->_height = pA.height();
|
|
this->array = pA.array;
|
|
}
|
|
|
|
Pixel *&PixelArray::operator()(const uint32_t &i) {
|
|
return this->array[i];
|
|
}
|
|
|
|
const uint32_t &PixelArray::width() const { return this->_width; }
|
|
|
|
const uint32_t &PixelArray::height() const { return this->_height; }
|