#include #include #include #include "bmpimage.h" BMPImage::BMPImage(const BitmapFileHeader &fileHeader, const BITMAPINFOHEADER &infoHeader, const PixelArray &pixelArray) : pixelArray(pixelArray) { this->fileHeader = fileHeader; this->infoHeader = infoHeader; } //BMPImage::BMPImage(const BitmapFileHeader &fileHeader, const BITMAPINFOHEADER &infoHeader, PixelArray pixelArray) { // //} const uint32_t &BMPImage::width() const { return this->infoHeader.BitmapWidth; } const uint32_t &BMPImage::height() const { return this->infoHeader.BitmapHeight; } void BMPImage::save(const std::string &filename) { { std::ofstream ofs(filename, std::ios_base::binary); ofs.write((char *) &this->fileHeader, sizeof(this->fileHeader)); ofs.write((char *) &this->infoHeader, sizeof(this->infoHeader)); uint32_t byteByRow = this->infoHeader.BitmapWidth * 3; uint8_t padding = (4 - byteByRow % 4) % 4; for (auto i = (int) this->infoHeader.BitmapHeight - 1; i > -1; --i) { ofs.write((char *) pixelArray(i), byteByRow); if (padding != 4) ofs.write(PADDING_ZEROES, padding); // Write padding } } } PixelArray BMPImage::pixels() { return this->pixelArray; } PixelArray BMPImage::pixels_copy() { // Pixel **newPixelArray; PixelArray newPixelArray(this->infoHeader.BitmapWidth, this->infoHeader.BitmapHeight); // newPixelArray = new Pixel *[this->infoHeader.BitmapHeight]; for (int i = 0; i < this->infoHeader.BitmapHeight; ++i) { // newPixelArray[i] = new Pixel[this->infoHeader.BitmapWidth]; // std::copy(this->pixelArray(i), this->pixelArray(i) + this->infoHeader.BitmapWidth, newPixelArray(i)); // TODO for (int j = 0; j < this->infoHeader.BitmapWidth; ++j) { newPixelArray(i, j) = this->pixelArray(i, j); } } return newPixelArray; } BitmapFileHeader BMPImage::fileHeader_copy() { return this->fileHeader; } BITMAPINFOHEADER BMPImage::infoHeader_copy() { return this->infoHeader; } BMPImage::~BMPImage() { // delete pixelArray; // for (int i = 0; i < this->infoHeader.BitmapHeight; ++i) { // delete[] this->pixelArray(i); // } // delete[] this->pixelArray; } BMPImage::BMPImage(const PixelArray &pixelArray) : pixelArray(pixelArray) { uint32_t width = pixelArray.width(); uint32_t height = pixelArray.height(); BitmapFileHeader _fileHeader; BITMAPINFOHEADER _infoHeader; _infoHeader.BitmapWidth = width; _infoHeader.BitmapHeight = height; _infoHeader.ImageSize = width * height * 3 + ((4 - (width * 3) % 4) % 4) * height; _fileHeader.fileSize = _infoHeader.ImageSize + _fileHeader.imageDataOffset; this->infoHeader = _infoHeader; this->fileHeader = _fileHeader; // this->pixelArray = pixelArray; } BMPImage BMPImage::appendRight(BMPImage &img) { uint32_t newHeight = std::max(this->infoHeader.BitmapHeight, img.height()); uint32_t newWidth = this->infoHeader.BitmapWidth + img.width(); // Pixel **newPixelArray; PixelArray newPixelArray(newWidth, newHeight); // std::shared_ptr newPixelArray = std::make_shared(newWidth, newHeight); // newPixelArray = new Pixel *[newHeight]; for (int i = 0; i < this->infoHeader.BitmapHeight; ++i) { // newPixelArray[i] = new Pixel[newWidth]; std::copy(this->pixelArray(i), this->pixelArray(i) + this->infoHeader.BitmapWidth, newPixelArray(i)); } for (int i = 0; i < img.height(); ++i) { std::copy(img.pixels()(i), img.pixelArray(i) + img.width(), newPixelArray(i) + this->infoHeader.BitmapWidth); } return {newPixelArray}; } BMPImage BMPImage::overlay(BMPImage &img, uint32_t pos_x, uint32_t pos_y) { if (pos_x + img.width() > this->width() || pos_y + img.height() > this->height()) throw std::runtime_error("The overlaid image is outside the image"); auto pixels = this->pixels_copy(); for (int i = 0; i < img.height(); ++i) { std::copy(img.pixels()(i), img.pixels()(i) + img.width(), pixels(pos_y + i) + pos_x); } return {pixels}; } BMPImage BMPImage::applyFilter(const std::function &)> &filter) { auto origPixels = this->pixels_copy(); PixelArray pixels(this->width(), this->height()); for (int y = 1; y < this->height() - 1; ++y) { for (int x = 1; x < this->width() - 1; ++x) { auto p1 = origPixels(y - 1, x - 1); auto p2 = origPixels(y - 1, x); auto p3 = origPixels(y - 1, x + 1); auto p4 = origPixels(y, x - 1); auto p5 = origPixels(y, x); auto p6 = origPixels(y, x + 1); auto p7 = origPixels(y + 1, x - 1); auto p8 = origPixels(y + 1, x); auto p9 = origPixels(y + 1, x + 1); std::array red_channel = {p1.r, p2.r, p3.r, p4.r, p5.r, p6.r, p7.r, p8.r, p9.r}; std::array green_channel = {p1.g, p2.g, p3.g, p4.g, p5.g, p6.g, p7.g, p8.g, p9.g}; std::array blue_channel = {p1.b, p2.b, p3.b, p4.b, p5.b, p6.b, p7.b, p8.b, p9.b}; auto r = filter(red_channel); auto g = filter(green_channel); auto b = filter(blue_channel); pixels(y, x) = {r, g, b}; } } return {pixels}; } BMPImage readBMPImage(const std::string &filename) { BitmapFileHeader bitmapFileHeader; BITMAPINFOHEADER bitmapInfoHeader; uint32_t DIB_Header_Size; { std::ifstream ifs(filename, std::ios_base::binary); if (!ifs.good()) { throw std::runtime_error("File read error"); } ifs.seekg(0, std::ios::beg); ifs.read((char *) &bitmapFileHeader, sizeof(bitmapFileHeader)); ifs.read((char *) &DIB_Header_Size, sizeof(DIB_Header_Size)); } if (DIB_Header_Size != 40) { throw std::runtime_error("Invalid header"); } { std::ifstream ifs(filename, std::ios_base::binary); if (!ifs.good()) { throw std::runtime_error("File read error"); } ifs.seekg(14, std::ios::beg); ifs.read((char *) &bitmapInfoHeader, sizeof(bitmapInfoHeader)); } PixelArray pixelArray = PixelArray(bitmapInfoHeader.BitmapWidth, bitmapInfoHeader.BitmapHeight); // pixelArray = new Pixel *[bitmapInfoHeader.BitmapHeight]; { std::ifstream ifs(filename, std::ios_base::binary); if (!ifs.good()) { throw std::runtime_error("File read error"); } ifs.seekg(bitmapFileHeader.imageDataOffset, std::ios::beg); uint32_t byteByRow = bitmapInfoHeader.BitmapWidth * 3; uint8_t padding = (4 - byteByRow % 4) % 4; for (auto i = (int) bitmapInfoHeader.BitmapHeight - 1; i > -1; --i) { // pixelArray(i) = new Pixel[bitmapInfoHeader.BitmapWidth]; ifs.read((char *) pixelArray(i), byteByRow); if (padding != 4) ifs.seekg(padding, std::ios_base::cur); // Skip padding } } return {bitmapFileHeader, bitmapInfoHeader, pixelArray}; } Pixel operator+(const Pixel &p1, const Pixel &p2) { const uint8_t r = ui8_clamp((int) p1.r + p2.r); const uint8_t g = ui8_clamp((int) p1.g + p2.g); const uint8_t b = ui8_clamp((int) p1.b + p2.b); return {r, g, b}; } Pixel operator/(const Pixel &p1, const uint8_t &n) { const uint8_t r = p1.r / n; const uint8_t g = p1.g / n; const uint8_t b = p1.b / n; return {r, g, b}; } BMPImage grayscale(BMPImage &img) { auto pixels = img.pixels_copy(); for (int i = 0; i < img.height(); ++i) { for (int j = 0; j < img.width(); ++j) { uint8_t gray = pixels(i, j).r / 3 + pixels(i, j).g / 3 + pixels(i, j).b / 3; pixels(i, j) = {gray, gray, gray}; } } return {img.fileHeader_copy(), img.infoHeader_copy(), pixels}; } Pixel operator*(const Pixel &p, const int &n) { uint8_t r = ui8_clamp(n * p.r); uint8_t g = ui8_clamp(n * p.g); uint8_t b = ui8_clamp(n * p.b); return {r, g, b}; } uint8_t ui8_clamp(int value, uint8_t min, uint8_t max) { if (value < min) { return min; } if (value > max) { return max; } return value; } BMPImage invertColors(BMPImage &img) { auto pixels = img.pixels_copy(); for (int i = 0; i < img.height(); ++i) { for (int j = 0; j < img.width(); ++j) { pixels(i, j) = 255 - pixels(i, j); } } return {img.fileHeader_copy(), img.infoHeader_copy(), pixels}; } Pixel operator-(const uint8_t &n, const Pixel &p) { uint8_t r = ui8_clamp(n - p.r); uint8_t g = ui8_clamp(n - p.g); uint8_t b = ui8_clamp(n - p.b); return {r, g, b}; } Pixel operator-(const Pixel &p, const uint8_t &n) { uint8_t r = ui8_clamp(p.r - n); uint8_t g = ui8_clamp(p.g - n); uint8_t b = ui8_clamp(p.b - n); return {r, g, b}; } BMPImage upscale2x(BMPImage &img) { auto oldPixels = img.pixels(); const uint32_t newHeight = img.height() * 2; const uint32_t newWidth = img.width() * 2; PixelArray newPixelArray(newWidth, newHeight); for (int i = 0; i < newHeight; i += 2) { for (int j = 0; j < newWidth; ++j) { if (j % 2 == 0) newPixelArray(i, j) = oldPixels(i / 2, j / 2); else if (j == newWidth - 1) newPixelArray(i, j) = oldPixels(i / 2, j / 2) / 2; else newPixelArray(i, j) = oldPixels(i / 2, j / 2) / 2 + oldPixels(i / 2, j / 2 + 1) / 2; } } for (int i = 1; i < newHeight; i += 2) { if (i == newHeight - 1) for (int j = 0; j < newWidth; ++j) { newPixelArray(i, j) = newPixelArray(i - 1, j) / 2; } else for (int j = 0; j < newWidth; ++j) { newPixelArray(i, j) = newPixelArray(i - 1, j) / 2 + newPixelArray(i + 1, j) / 2; } } return {newPixelArray}; } BMPImage downscale2x(BMPImage &img) { auto oldPixels = img.pixels_copy(); const uint32_t newHeight = img.height() / 2; const uint32_t newWidth = img.width() / 2; PixelArray newPixelArray(newWidth, newHeight); for (int i = 0; i < newHeight; ++i) { for (int j = 0; j < newWidth; ++j) { newPixelArray(i, j) = oldPixels(i * 2, j * 2); } } return {newPixelArray}; } BMPImage upscale1_5x(BMPImage &img) { auto oldPixels = img.pixels(); const uint32_t newHeight = img.height() * 3 / 2; const uint32_t newWidth = img.width() * 3 / 2; PixelArray newPixelArray(newWidth, newHeight); for (int i = 0; i < newHeight; ++i) { if ((i + 1) % 3 == 0) continue; for (int j = 0; j < newWidth; ++j) { int oldi = i * 2 / 3; int oldj = j * 2 / 3; if ((j + 1) % 3 != 0) newPixelArray(i, j) = oldPixels(oldi, oldj); else if (j == newWidth - 1) newPixelArray(i, j) = oldPixels(oldi, oldj) / 2; else newPixelArray(i, j) = oldPixels(oldi, oldj) / 2 + oldPixels(oldi, oldj + 1) / 2; } } for (int i = 2; i < newHeight; i += 3) { if (i == newHeight - 1) for (int j = 0; j < newWidth; ++j) { newPixelArray(i, j) = newPixelArray(i - 1, j) / 2; } else for (int j = 0; j < newWidth; ++j) { newPixelArray(i, j) = newPixelArray(i - 1, j) / 2 + newPixelArray(i + 1, j) / 2; } } return {newPixelArray}; } BMPImage textImg(const std::u16string &str, Font *font, uint8_t scale, Pixel background_color, Pixel font_color) { auto strSize = str.size(); uint32_t glyphHeight = font->glyphHeight; uint32_t glyphWidth = font->glyphWidth; uint32_t imgWidth = strSize * glyphWidth * scale; uint32_t imgHeight = glyphHeight * scale; PixelArray pixels(imgWidth, imgHeight); for (int i = 0; i < strSize; ++i) { auto glyph = font->_glyphs[str[i]]; for (int j = 0; j < glyphHeight * scale; ++j) { for (int l = 0; l < glyphWidth * scale; ++l) { if (glyph.glyph[j / scale][l / scale]) pixels(j, glyphWidth * scale * i + l) = font_color; else pixels(j, glyphWidth * scale * i + l) = background_color; } } } return {pixels}; } BMPImage upscale1_5x_ver2(BMPImage &img) { auto oldPixels = img.pixels(); const uint32_t newHeight = img.height() * 3 / 2; const uint32_t newWidth = img.width() * 3 / 2; PixelArray newPixelArray(newWidth, newHeight); for (int i = 0; i < newHeight; ++i) { int oldi = std::round(i * 2 / 3.); if ((i + 1) % 3 == 0) { if (i == newHeight - 1) newPixelArray(i, 0) = oldPixels(oldi, 0) / 2; else { newPixelArray(i, 0) = oldPixels(oldi, 0) / 2 + oldPixels(oldi + 1, 0) / 2; } continue; } for (int j = 0; j < newWidth; ++j) { int oldj = std::round(j * 2 / 3.); if ((j + 1) % 3 != 0) newPixelArray(i, j) = oldPixels(oldi, oldj); else if (j == newWidth - 1) newPixelArray(i, j) = oldPixels(oldi, oldj) / 2; else newPixelArray(i, j) = oldPixels(oldi, oldj) / 2 + oldPixels(oldi, oldj + 1) / 2; } } for (int i = 2; i < newHeight; i += 3) { if (i == newHeight - 1) for (int j = 0; j < newWidth; ++j) { newPixelArray(i, j) = newPixelArray(i - 1, j) / 2; } else for (int j = 1; j < newWidth; ++j) { if (j == newWidth - 1) { newPixelArray(i, j) = newPixelArray(i, j - 1) / 2; continue; } auto f00 = newPixelArray(i - 1, j - 1); auto f10 = newPixelArray(i - 1, j + 1); auto f01 = newPixelArray(i + 1, j - 1); auto f11 = newPixelArray(i + 1, j + 1); newPixelArray(i, j) = f10 / 4 + f00 / 4 + f01 / 4 + f11 / 4; } } return {newPixelArray}; } Pixel operator-(const Pixel &p1, const Pixel &p2) { auto r = ui8_clamp((int) p1.r - p2.r); auto g = ui8_clamp((int) p1.g - p2.g); auto b = ui8_clamp((int) p1.b - p2.b); return {r, g, b}; } BMPImage upscale2x_ver2(BMPImage &img) { auto oldPixels = img.pixels(); const uint32_t newHeight = img.height() * 2; const uint32_t newWidth = img.width() * 2; PixelArray newPixelArray(newWidth, newHeight); for (int i = 0; i < newHeight; ++i) { if ((i + 1) % 2 == 0) { if (i == newHeight - 1) newPixelArray(i, 0) = oldPixels(i / 2, 0) / 2; else newPixelArray(i, 0) = oldPixels(i / 2, 0) / 2 + oldPixels(i / 2 + 1, 0) / 2; continue; } for (int j = 0; j < newWidth; ++j) { if (j % 2 == 0) newPixelArray(i, j) = oldPixels(i / 2, j / 2); else if (j == newWidth - 1) newPixelArray(i, j) = oldPixels(i / 2, j / 2) / 2; else newPixelArray(i, j) = oldPixels(i / 2, j / 2) / 2 + oldPixels(i / 2, j / 2 + 1) / 2; } } for (int i = 1; i < newHeight; i += 2) { if (i == newHeight - 1) for (int j = 1; j < newWidth; ++j) { newPixelArray(i, j) = newPixelArray(i - 1, j) / 2; } else for (int j = 1; j < newWidth; ++j) { if (j == newWidth - 1) { newPixelArray(i, j) = newPixelArray(i, j - 1) / 2; continue; } auto f00 = newPixelArray(i - 1, j - 1); auto f10 = newPixelArray(i - 1, j + 1); auto f01 = newPixelArray(i + 1, j - 1); auto f11 = newPixelArray(i + 1, j + 1); newPixelArray(i, j) = f10 / 4 + f00 / 4 + f01 / 4 + f11 / 4; } } return {newPixelArray}; } uint8_t medianFilter(std::array &pixels) { std::sort(pixels.begin(), pixels.end()); return ui8_clamp(pixels[5]); } uint8_t averageFilter(std::array &pixels) { return ui8_clamp((pixels[0] * AVERAGE_MASK[0] + pixels[1] * AVERAGE_MASK[1] + pixels[2] * AVERAGE_MASK[2] + pixels[3] * AVERAGE_MASK[3] + pixels[4] * AVERAGE_MASK[4] + pixels[5] * AVERAGE_MASK[5] + pixels[6] * AVERAGE_MASK[6] + pixels[7] * AVERAGE_MASK[7] + pixels[8] * AVERAGE_MASK[8]) / 9); } uint8_t prewittDXFilter(std::array &pixels) { return ui8_clamp(pixels[0] * PREWITT_MASK_DX[0] + pixels[1] * PREWITT_MASK_DX[1] + pixels[2] * PREWITT_MASK_DX[2] + pixels[3] * PREWITT_MASK_DX[3] + pixels[4] * PREWITT_MASK_DX[4] + pixels[5] * PREWITT_MASK_DX[5] + pixels[6] * PREWITT_MASK_DX[6] + pixels[7] * PREWITT_MASK_DX[7] + pixels[8] * PREWITT_MASK_DX[8]); } uint8_t prewittDYFilter(std::array &pixels) { return ui8_clamp(pixels[0] * PREWITT_MASK_DY[0] + pixels[1] * PREWITT_MASK_DY[1] + pixels[2] * PREWITT_MASK_DY[2] + pixels[3] * PREWITT_MASK_DY[3] + pixels[4] * PREWITT_MASK_DY[4] + pixels[5] * PREWITT_MASK_DY[5] + pixels[6] * PREWITT_MASK_DY[6] + pixels[7] * PREWITT_MASK_DY[7] + pixels[8] * PREWITT_MASK_DY[8]); } uint8_t sobelDXFilter(std::array &pixels) { return ui8_clamp(pixels[0] * SOBEL_MASK_DX[0] + pixels[1] * SOBEL_MASK_DX[1] + pixels[2] * SOBEL_MASK_DX[2] + pixels[3] * SOBEL_MASK_DX[3] + pixels[4] * SOBEL_MASK_DX[4] + pixels[5] * SOBEL_MASK_DX[5] + pixels[6] * SOBEL_MASK_DX[6] + pixels[7] * SOBEL_MASK_DX[7] + pixels[8] * SOBEL_MASK_DX[8]); } uint8_t sobelDYFilter(std::array &pixels) { return ui8_clamp(pixels[0] * SOBEL_MASK_DY[0] + pixels[1] * SOBEL_MASK_DY[1] + pixels[2] * SOBEL_MASK_DY[2] + pixels[3] * SOBEL_MASK_DY[3] + pixels[4] * SOBEL_MASK_DY[4] + pixels[5] * SOBEL_MASK_DY[5] + pixels[6] * SOBEL_MASK_DY[6] + pixels[7] * SOBEL_MASK_DY[7] + pixels[8] * SOBEL_MASK_DY[8]); } PixelArray::PixelArray(uint32_t width, uint32_t height) { this->_width = width; this->_height = height; this->array = new Pixel *[height]; for (int i = 0; i < height; ++i) { this->array[i] = new Pixel[width]; } } Pixel &PixelArray::operator()(const uint32_t &i, const uint32_t &j) { return this->array[i][j]; } PixelArray::~PixelArray() { // for (int i = 0; i < this->_height; ++i) { // delete[] this->array[i]; // } // delete[] this->array; } PixelArray::PixelArray(const PixelArray &pA) { this->_width = pA.width(); this->_height = pA.height(); this->array = pA.array; } Pixel *&PixelArray::operator()(const uint32_t &i) { return this->array[i]; } const uint32_t &PixelArray::width() const { return this->_width; } const uint32_t &PixelArray::height() const { return this->_height; }